Can sombody help me, i wanna make a spinning door, u know like one that turns on a pole in the middle, i'm using the func_rotate but the whole thing goes around in a big cricle, can any one help me?
 
 -Thanx :jango2
  
 
  
  
    Go to the system textures and find an orange ORIGIN texture. Now make a small piece of brush with that texture, and place it exactly where you want the center of the spinning be. Include that piece, called origin, in your func_rotate, and it should be fine.
 
 Obviously that ugly orange piece won't show in game :)
  
 
  
  
    Originally posted by lassev 
 Go to the system textures and find an orange ORIGIN texture. Now make a small piece of brush with that texture, and place it exactly where you want the center of the spinning be. Include that piece, called origin, in your func_rotate, and it should be fine.
 
 Obviously that ugly orange piece won't show in game :) 
 
 thanx ill try that, when u say "called origin" what do u mean?
  
 
  
  
    He just means the brush you created that is covered with the system/origin texture.
  
 
  
  
    thats what i thought. just making sure
 
 thanks to the both of ya
 
 - Montross :jango2
  
 
  
  
    Originally posted by lassev 
 . Include that piece, called origin, in your func_rotate, and it should be fine.
 
 
 
 how do you include it in the func_rotating?
  
 
  
  
    how do you include it in the func_rotating? 
 
 
 selct the origin brush and the brush(s) that will be in the func_rotating and then right click and select func_rotating. :)