Quick question:
 
 
 How do you create a direct lighting effect from say a ceiling light and you actually see the light rays coming down in a cone?
 
 
 Thanks,
 
 J
  
 
  
  
    go into your base/maps/mp folder and find duel8_sample.map load it and it will have the best example of what you are asking.
  
 
  
  
    To create a spotlight:
 1) Add an info_null entity for the light to point at.
 1a.) Deselect (esc)
 2) Add a new Light entity to be your spotlight's source
 3) Deselect (ESC) everything
 4) Shift-Click the Light and then Shift-Click the info_null entity
 5) Press Ctrl-K to target the Light at the info_null
 
 
 There you go.. keep in mind lights dont go through solids.. so if your making a spotlight.. make it just outside your light area
  
 
  
  
    Yeah, I know how to make a spotlight, but in JA does it give that "cone of light" effect that I often see in the SP game?
 
 In other words, I actually want to see the rays of light being emmitted form a light source, not the overall effect on other surfaces :D
  
 
  
  
    The cone effect is a brush with the beam texture on it. I don't know where it is located in JK:A
  
 
  
  
    Its called Gradient texture in the common folder.