Ok i was wondering where you put custom textures. Is it in the gamedata/base/textures folder. Also what type of images can go in this because i wanted to add paintings and things. What I mean by type of images is JPG JPEG and what not. 
 
 Also another question that I have been pondering on is how to make a texture fit a brush. It annoys me when you apply a texture to something and it doesn't fit right at all. Does anyone know how to make this right. 
 Thx if you can help
  
 
  
  
    Add a folder to your base/textures folder so that it look similar to this base/textures/lktextures (folder name can be anything but I called it "lktextures")
 
 
 Textures can be one of three formats - .jpg, .tga, and .png.
 
 They need to have any combanation of the following sizes:
 
 2x2
 4x4
 8x8
 16x16
 32x32
 64x64
 128x128
 256x256
 512x512
 1024x1024
 
 To make a texture fit a brush select the face of a brush (ctrl+shift+click) and apply your texture then press the "S" key and click the Fit botton.
 
 Also if you just need to nudge the texture over in a direction select the face of a brush and then hold shift while pressing the arow keys to move the texture around.
  
 
  
  
    i have a few JPEG images, how do i convert them to JPG images. ? oh and thx man your a life saver
  
 
  
  
    right click the file and got to rename and then delete the e :)
  
 
  
  
    wow that was pretty dang simple lol