move ( < 0.000 0.000 0.000 >, < 0.000 0.000 0.000 >, 3000.000 );
 
 
 could someone explain exactly what direction each of these vectors tells the func static to go?
  
 
  
  
    le sigh... once again i solve my own problem in the compile moments after i ask for help...
  
 
  
  
    You're doing well at that :p
 
 Just incase you didn't know, you need to check the linear flag on func_statics to stop them rotating. Like I said, 'just incase' :)