Last evening Brad lifted the wraps off an unofficial Star Wars: Jedi Academy Software Development Kit (SDK), that allows players to create custom multiplayer (MP) content for the popular Star Wars FPS. You will need to have Xcode installed.
  http://www.brad-oliver.com:8080/%7eboliver/blog/)
  
 
  
  
    Great news, if some one could only create a complete step by step guide to installing GTKRadiant OSX then I will be happy.
  
 
  
  
    are we obligated to use MAC with programm provided with MAC to compile this code?
 
 can i compile this code for MAC usin a windows programm or a linux programm?
  
 
  
  
    Brad Oliver has some info in his blog 
http://www.brad-oliver.com:8080/~boliver/blog/archives/000459.html) and points also to rudimentary instructions in the archive. 
 (if you don't know who Brad Oliver is, get out of this thread ;) ) 
 Mike
  
 
  
  
    yes but is is possible to compile this MAC sdk using a compiler that run on windows or linux
 because i don't have MAC...
  
 
  
  
    Originally posted by Slider744 
 yes but is is possible to compile this MAC sdk using a compiler that run on windows or linux
 because i don't have MAC... 
 
 Drop by Brad's blog and post your query there. He may be able to shed some light on the matter.:fett:
  
 
  
  
    Originally posted by Slider744 
 yes but is is possible to compile this MAC sdk using a compiler that run on windows or linux
 because i don't have MAC... 
 
 Short answer - no. If you want your mod ported to the Mac, drop me an e-mail ([Redacted]@[Redacted].[Redacted]) and I'll gladly do it for you, provided it has been released for Win32/Linux.
  
 
  
  
    Originally posted by Brad Oliver 
 If you want your mod ported to the Mac ... 
 Well, there goes the one advantage of playing Jedi Academy on a Mac...