I have asked this on another forum, but I thought it might be faster if I asked this in two places at once. Anyway, here are the problems:
  I try to have my doors only openable with a switch, but if I use either trigger_multiples, or func_usables the door won't open correctly. The func_usables can't be pressed. Either the door doesn't even open because the func_usables can't be pressed, or it opens when you get close to it. I never have anything in the entities window besides classname and I have the "player_use" button checked 
 Same happens with spawning NPCs by a button. The func_usables can't be pressed again, and if I use a trigger_multiple they only spawn once. 
 I have in the entities window for the trigger_multiple: 
 count -1
 delay 1
 Then I have the same as the doors: the "player_use" button checked 
 So what do I need to do to get it to work well? It worked once with trigger_multiple for a door but after that it stopped working all together. Help would be greatly appreciated... 
 Oh and how can you make it so that you can press a button and it spawns a bacta canister? It would be cool. Kahn had something like this in his Sith Council (
http://pcgamemods.com/4750/) I would like to know how he did that.