This isn't directly related to Grim Fandango, but I've always wondered what he studied at Berkeley and how he got his big break as game designer at LucasArts.
  
 
  
  
    This (
http://www.gamestudies.org/0301/pearce/) is probably the most in-depth interview I've read of Schafer's. It talks about how he started out.
  
 
  
  
    Thank you so much, that's everything and a little more than what I wanted to know :D