I haven't had one of these in a while :p
  First off; the purpose: I have this saber I made the other night, and it is almost ready for release, except for this one issue; the box I spawned won't open.  
 Using Redhawke's Spawning Tut, (
http://www.lucasforums.com/showthread.php?t=143536) I was able to spawn a metal box. 
 My old script:
 void main()
 {
 object oLocker=CreateObject( OBJECT_TYPE_PLACEABLE, "lcker_saber", Location(Vector(-56.55119, 53.20418, -0.00007), 0.0));  
 CreateItemOnObject("item_resref", oLocker);
 }
 My box spawned correctly, but it was un-openable. So, I tried adding my item to the box's utp file, and removing the CreateItem line, so my new script is...
 void main()
 {
 object oLocker=CreateObject( OBJECT_TYPE_PLACEABLE, "lcker_saber", Location(Vector(-56.55119, 53.20418, -0.00007), 0.0));  
 } 
 And it was still unopenable. 
 So, is there a solution for my problem, because I sure haven't found one.