Hey, Is there any way some one can tell me how to make walkmeshes for placeables, and can I do it in gmax? I need a rectangle one, so I dont think it would be too hard.
  
 
  
  
    We can't make our own walkmeshes for placeables yet. 
  The're a bit different to area walkmeshes. 
 You can edit existing ones though. There's a thread on it around here somewhere... 
 I'll try and find it for you. :) 
 Edit: 
 Bingo.   
http://www.lucasforums.com/showthread.php?t=175205) 
 :)
  
 
  
  
    I had always thought the PWK/DWK exporter in KotOR tool had worked? Its just a speculation but its worth a shot.
 
 When we had a look over walkmeshes with Team Jawa we had tried using the binary walkmeshes for placeables to create area walkmeshes. Obviously we had no success :p IIRC you need to add a dummy to your model and apply the "AuroraPlaceable/Door" modifier to it, then link it to the base node. Then I think you need to link the walkmesh to that dummy and export your model.
 
 Its something along those lines. I'd give it a try.
  
 
  
  
    ^And that works for placeables?
 
 I shall attempt that. ;)
 
 Edit: Gave it a go. As always, my PC walks through the placeable...
  
 
  
  
    ^And that works for placeables?
 
 I shall attempt that. ;)
 
 Edit: Gave it a go. As always, my PC walks through the placeable...
 
 Eh I got lost on the tut after awhile. I might try not making the grave accessible. But then I would have to find another way to get the things inside.
  
 
  
  
    ^And that works for placeables?
  I shall attempt that. ;) 
 Edit: Gave it a go. As always, my PC walks through the placeable... 
 Well I had an experiment and threw together this if you want to have a go: 
http://www.lucasforums.com/showthread.php?p=2586289) 
 Hope that helps :)
  
 
  
  
    Ah, that explains why it didn't work...
 
 I didn't do the PWK Editor part. :p