I need this for a mod that I'm currently working on... it's a simple little mod, but it's a fun mod for those of you that want a lightsaber on Peragus. :xp: I've tried everything I can think of, but I don't know how to create a destroy script. x_x
  
 
  
  
    depending on what you want to detroy this basic script should work
 
 void main() {
 object oMyItem = GetObjectByTag("tag name of item", 0);
 DestroyObject(oMyItem, 0.0, 0, 0.0, 0);
 }
  
 
  
  
    Thanks ^-^ And it's a lightsaber xD
  
 
  
  
    What if it was a creature?
  
 
  
  
    void main() 
 {
 ActionPauseConversation();
 object oGoodbye;
 oGoodbye = GetObjectByTag("tag_of_npc");
 SetGlobalFadeOut(1.0, 0.5); 
 DelayCommand(1.0, DestroyObject(oGoodbye));
 DelayCommand(1.0,SetGlobalFadeIn(0.7,0.0));
 ActionResumeConversation();
 }
 
 The ActionResumeConversation should be used if you're continuing a conversation. lol