I need a script that will be placed on a placeable's OnInvDisturbed script line that will check to see if three items are currently in the PC's inventory--once the new item is taken from the placeable-- and if they are possessed then a journal update entry will occur.
 
 Most of the threads deal with dialogs and conditionals. I've been trying to somehow incorporate the c_hasitem script but my scripting knowledge is poor. Thanks
  
 
  
  
    This should do what you want:
 
 void main () {
 
 object oObject = GetObjectByTag("Placeable/NPC");
 
 if (GetIsObjectValid(GetItemPossessedBy(oObject, "Tag of Item"))) {
 if (GetIsObjectValid(GetItemPossessedBy(oObject, "Tag of Item"))) {
 if (GetIsObjectValid(GetItemPossessedBy(oObject, "Tag of Item"))) {
 
 AddJournalQuestEntry("tag of mission", # value of the journal entry); }}}
 }