Hi again,
 I am currently using DLGEditor to edit my dialogues. I am using some conditional scripts that determine whether an entry is available.
 
 The script is named "bm_certificate_check". When I enter the name into the conditional script box ( I am using K1 ) all is good. I can save and the size of the file changes. However when I run it in game the entry doesn't appear even when the conditions are met.
 
 So I open up my dialog again but this time the conditional script box just says
 "bm_certificate_c".
 
 Any help would be appreaciated.
 
 Thanks
 
 TimBob12
  
 
  
  
    If I recall correctly, it can be no longer than 16 characters long...for any type file...rename the script file to something shorter...like bm_cert_chk..should work then.
  
 
  
  
    Thanks, thats good to know.
 
 It worked
 
 Thanks again.