Originally posted by Vertigon 
  g_forcePowerDisable:
 Nothing is disabled if set to zero. All force powers are disabled if set to 32767. The number is the total of a bitfield with 15 bits, each bit representing a force power.  
 Thanks very much- but I'm having problems here. 
 I'm going to quote from my other post because people seem to be reading this one instead. :) 
http://www.lucasforums.com/showthread.php?s=&threadid=36427) 
 Actually, while this appears so its VERY hard to figure out what bit is which.  
 Ugh.  
 Best I can tell:  
 1- Heal 
 8- Push 
 32- Mind Trick 
 64- Grip 
 128- Lightning 
 256- Dark Rage 
 8192- Drain  
 Unfortunately, many of the bits also seem to disable saber throw and jump.  
 Anyone have others, and can anyone explain why saber throw and jump seem to be disabled when any of these bits are set?  
 Also, there is a bit of a bug. Setting g_forcePowerDisable to anything but "0" disables the ability to change force settings at all and indicates "Force Disabled" such that players cannot change their settings. This means they have to leave, go to a server with g_maxForceRank "7", set their settings, leave and come back. That's a pain.  
 This is a problem in that, at least on my server, we would like to eliminate Drain, Rage, Lightning, Heal, Grip, Protect, and Absorb, but leave Jump, all 3 Saber forces (attack, defend, throw), Push and Pull.  
 So is this possible? After 3 hours of experimentation I don't think it is.