I have my maps working great with Jedi Master. Now I tried to add a duel into my rotation by execing duel.cfg which also rotates back to server.cfg when done.
 
 The Problem is, I even checked it too. The dueling starts, I go to my server and type: nextmap, it tells me D1 variable which is great. After the 1st duel is over and a new person gets rotated in I check: nextmap, then it tells me RAVEN!
 
 How do you stop it from defaulting back to no rotation after a duel is won?
  
 
  
  
    Could you paste your configs here. It would make things a bit easier to troubleshoot.
  
 
  
  
    //Master Servers
 seta sv_master2 "master.gamespy.com:27900"
 
 set sv_maxclients 6
 set g_inactivity 120 //2 Minute Timeout
 set g_gametype 2
 set duel_fraglimit 5
 set g_duelWeaponDisable "65531"
 set sv_floodProtect 1
 set g_forcePowerDisable "32767"
 set sv_maxRate 3000
 // set vm_cgame 2
 // set vm_game 2
 set sv_pure 1
 set g_allowvote 0
 set timelimit 15
 set capturelimit 3330
 set g_autoMapCycle 1
 set g_teamForceBalance 0
 set sv_minPing 0
 set sv_maxPing 0
 set g_teamAutoJoin 1
 set fraglimit 15
 set g_filterban "1" //Set Banning of IPs
 
 //Bot Settings
 set bot_nochat "1"
 set bot_minplayers 3
 
 //Map Setings
 set d1 "exec ctf_bespin.cfg ; set nextmap vstr d2"
 set d2 "map ffa_deathstar ; set nextmap vstr d3"
 set d3 "map ffa_imperial ; set nextmap vstr d4"
 set d4 "exec duel.cfg ; set nextmap vstr d1"
 vstr d1
 
 
 ;;; duel.cfg
 set g_gametype 3
 set fraglimit 1
 set d1 "exec ctf_bespin.cfg ; set nextmap vstr d2"
 set d2 "map ffa_deathstar ; set nextmap vstr d3"
 set d3 "map ffa_imperial ; set nextmap vstr d4"
 set d6 "map duel_pit ; set nextmap vstr d1"
 vstr d6
 set nextmap vstr d1
 set nextmap "vstr d1"
 
 >> I have tried all this and nothing seems to work. 
 Like I said, the first fight next map IS d1, BUT after the first duel is over and it rotates a new person in, nextmap changes automaticly to RAVEN.
  
 
  
  
    in your duel.cfg file there is no vstr4 or 5
  
 
  
  
    First off, what is ctf_bespin.cfg? You exec it from both rotations and thus I'd expect you to have problems with it. Second, you have g_autoMapCycle set to "1", which is on. If you are going to use a custom rotation, you NEED to set that to zero. Having said that, why not use one config for the whole thing like so:
 
 set d1 "set g_gametype 2; set fraglimit 15; map ffa_bespin ; set nextmap vstr d2" 
 set d2 "set g_gametype 2; set fraglimit 15; map ffa_deathstar ; set nextmap vstr d3" 
 set d3 "set g_gametype 2; set fraglimit 15; map ffa_imperial ; set nextmap vstr d4" 
 set d4 "set g_gametype 3; set fraglimit 1; map ffa_bespin; set nextmap vstr d5" 
 set d5 "set g_gametype 3; set fraglimit 1; map ffa_deathstar; set nextmap vstr d6" 
 set d6 "set g_gametype 3; set fraglimit 1; map ffa_imperial; set nextmap vstr d7" 
 set d7 "set g_gametype 3; set fraglimit 1; map duel_pit; set nextmap vstr d1" 
 
 vstr d1
 
 
 Remember, you NEED to change g_autoMapCycle to "0". I'd also recommend getting into the jk2mpconfig.cfg file and making sure you delete any map rotation settings that are in there--just to make sure.