Hi
 I have a gantry catwalk texture with holes in it, but when i view it ingame the blank sections are filled in. How do you make the gaps in the walkway (Like the ledge in duel_shuttlebay gantry) transparent...  
 sorry for bad english..just got up...yawn 
 Belial
 ps, made a duel map already..its at jk2files called duel_drop 
http://www.jediknight2files.com/file.info?2477)
  
 
  
  
    Does the texture have a white box around it in JK2radiant? If it doesn't, it's either not a shader or it's the wrong one to be using. A shader points to a texture and uses it, like the transparency. Radiant reads it, but it MAY or MAYNOT show a texture in the editor for the shader. 
 
 So you need to make grate is a shader(white box) and not just a texture.
  
 
  
  
    I've only been using Radiant for2 days already 90% of the problems I've had in it have been because the texture wasn't a shader or was the wrong type...
 
 I remember the good old days, in the BUILD engine... then you just had to colour in the thansparent bits pink...
 
 :fett:
  
 
  
  
    In doom it was I light gay blue, or pink as well, don't remember ;)
  
 
  
  
    Originally posted by UniKorn 
 In doom it was I light gay blue, or pink as well, don't remember ;) 
 
 
 Cyan. R0 G255 B255.
 
 Oh, what wonderful memories of Doom editing I have...